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Shattered Crowns

Weapon class

Staff

Magic Attack + weapon power

Staff, common common
Staff, uncommon uncommon
Staff, rare rare
Staff, legendary legendary
What the roll actually puts in a hand, tier by tier — rendered from the game's own models rather than drawn for this page. Where two tiers share a weapon the picture repeats, because the game repeats it.
Accuracy
95%
Reach
1
Hands
1
Weapons
8
Wielded by
Apothecary, Arcanist, White Seraph, Eidolon Caller, Bard, Chronomancer, Cursebrand
Opened by
The Equip Rods support. It widens the pool this class can be drawn from — it does not hand you one.
Reach applies to
The basic attack only. An ability's own range is authored on the ability.

Weapons 8

common40% of draws

WeaponWPGrantsElement
Oak Staff 2 2 WP, +1 MA, +9 EV —
White Staff 2 2 WP, +8 MP, +2 MA, +9 EV, Holy holy

uncommon30% of draws

WeaponWPGrantsElement
Mage's Staff 2 2 WP, +8 MP, +3 MA, +9 EV —
Serpent Staff 3 3 WP, +10 MP, +3 MA, +9 EV —

rare20% of draws

WeaponWPGrantsElement
Golden Staff 3 3 WP, +12 MP, +4 MA, +9 EV —
Mercy Staff 2 2 WP, +14 MP, +4 MA, +9 EV, Holy
Its blows heal
holy
Thunderhead Mace 3 3 WP, +2 PA, +3 MA, +9 EV, Lightning lightning

legendary10% of draws

WeaponWPGrantsElement
Aurora Staff 4 4 WP, +22 MP, +6 MA, +3 MDEF, +9 EV, Holy
Healing +20%
holy

Other classes