Skip to content
Shattered Crowns

First Circle

Arcanist

HP
70
MP
90
PA
4
MA
16
SP
6
DEF
2
MDEF
8
MOV
3
JUMP
3

Innate Arcane Battery Maximum MP +50%. Always on while this is your primary job, on top of the Support you equip.

Arcanist portrait Arcanist on the board

Evasion

Physical
5%
Magical
15%

Evasion is subtracted from an attacker's accuracy, and facing decides how much of it applies: full from the front, half from the side, and none from behind. Flanking beats dodging.

Unlocking

Requires
Apothecary level 2
Leads to
Druid, Eidolon Caller, Chronomancer, Cursebrand
Weapon classes
Rod · Staff

Action abilities 25

Each of these rolls independently at the start of every battle. The percentage is the chance this job fields it as a primary.

In motion 2

Filmed by the game itself — the cinematic each of these plays in a real battle.

Meteor — ultimate
Cinderfall — rare

Reaction, Support & Movement

One of each may be equipped. Unlike actions these are not rolled — they are chosen, and a secondary job never lends them. The one marked Innate is always on for a Arcanist and never takes the Support slot, so the slot is free for another pick. Every one in the game is on the passives page.

SlotNameEffectJP
Reaction Absorb MP Drain MP from the attacker on hit; fires at half your Faith (triggers at 50% of your Faith) 250
Reaction Magic Counter Counter with same-tier spell; fires at half your Faith (triggers at 50% of your Faith) 300
Support Arcane Battery Innate Maximum MP +50% 550
Support Equip Rods Field rods, whatever your class 450
Support Magic Attack UP Magic damage dealt +25% 400
Movement Teleport Teleport to any tile in range (teleport) 500