Foundation
Apothecary
- HP
- 90
- MP
- 45
- PA
- 8
- MA
- 9
- SP
- 7
- DEF
- 5
- MDEF
- 4
- MOV
- 4
- JUMP
- 3
Innate Throw Item Hurl draughts and plumes — consumable items reach 3 tiles. Always on while this is your primary job, on top of the Support you equip.
Evasion
- Physical
- 5%
- Magical
- 5%
Evasion is subtracted from an attacker's accuracy, and facing decides how much of it applies: full from the front, half from the side, and none from behind. Flanking beats dodging.
Unlocking
- Requires
- Available from the start.
- Leads to
- Arcanist, White Seraph, Orator, Snarewright
- Weapon classes
- Gun · Knife · Staff
Action abilities 9
Each of these rolls independently at the start of every battle. The percentage is the chance this job fields it as a primary.
common 75% primary · 60% sub
uncommon 50% primary · 30% sub
Ether
uncommon
Distilled aether — restore 30% of an ally's maximum MP, no magic required
POW 30
Greater Potion
uncommon
A potent draught — restores 50 HP to an ally, whoever throws it
POW 50
Vial of Acid
uncommon
Glass breaks, armour smokes — it eats the plate before the wearer
POW 6
Vial of Venom
uncommon
A cloud that settles on everyone standing too close together
rare 25% primary · 9% sub
ultimate 10% primary · 1% sub
Reaction, Support & Movement
One of each may be equipped. Unlike actions these are not rolled — they are chosen, and a secondary job never lends them. The one marked Innate is always on for a Apothecary and never takes the Support slot, so the slot is free for another pick. Every one in the game is on the passives page.
| Slot | Name | Effect | JP |
|---|---|---|---|
| Reaction | Auto-Potion | Reflexively quaff a potion when struck — restore 15% max HP; fires at half your Brave (triggers at 50% of your Brave) | 200 |
| Support | Equip Knives | Field knives and ninja blades — Speed counts as much as Strength | 450 |
| Support | Throw Item Innate | Hurl draughts and plumes — consumable items reach 3 tiles | 350 |
| Movement | Move-Find JP | A scavenger's eye — turn up 3-5 JP with every move | 200 |