Weapon class
Gun
weapon power only — ignores the wielder
Never countered. Damage does not depend on who fires it
- Accuracy
- 100%
- Reach
- 6
- Hands
- 1
- Weapons
- 7
- Wielded by
- Apothecary, Orator
- Opened by
- The Equip Guns support. It widens the pool this class can be drawn from — it does not hand you one.
- Reach applies to
- The basic attack only. An ability's own range is authored on the ability.
Weapons 7
No common gun exists, so that share of the roll goes to the nearest tier that does — which is why the percentages below run higher than the usual 55% / 30% / 10% / 5% bands. They still add up to 100.
uncommon85% of draws
| Weapon | WP | Grants | Element |
|---|---|---|---|
| Mythril Gun | 4 | 4 WP | — |
| Wheellock Pistol | 3 | 3 WP | — |
rare10% of draws
| Weapon | WP | Grants | Element |
|---|---|---|---|
| Petrifier | 7 | 7 WP | — |
| Redstar Gun | 6 | 6 WP | — |
ultimate5% of draws
| Weapon | WP | Grants | Element |
|---|---|---|---|
| Arclight | 10 | 10 WP, Lightning | lightning |
| Blaze Gun | 10 | 10 WP, Fire | fire |
| Glacial Gun | 9 | 9 WP, Ice | ice |
Other classes
Knife
100% · reach 1
Ninja Blade
100% · reach 1
Sword
95% · reach 1
Knight's Sword
95% · reach 1
Katana
95% · reach 1
Axe
80% · reach 1
Flail
80% · reach 1
Polearm
95% · reach 2
Fist
100% · reach 1
Rod
95% · reach 1
Staff
95% · reach 1
Pole
95% · reach 2
Book
90% · reach 3
Instrument
90% · reach 3
Cloth
90% · reach 2
Bow
90% · reach 5
Crossbow
100% · reach 4
Bag
80% · reach 1