Third Circle
Bard
- HP
- 85
- MP
- 70
- PA
- 5
- MA
- 12
- SP
- 10
- DEF
- 3
- MDEF
- 6
- MOV
- 4
- JUMP
- 3
Evasion
- Physical
- 10%
- Magical
- 15%
Evasion is subtracted from an attacker's accuracy, and facing decides how much of it applies: full from the front, half from the side, and none from behind. Flanking beats dodging.
Growth per level
- HP
- 8
- MP
- 8
- PA
- 0
- MA
- 2
- SP
- 2
Unlocking
- Requires
- White Seraph level 2 + Squire level 3
- Weapon classes
- Instrument · Staff
Action abilities 7
Each of these rolls independently at the start of every battle. The percentage is the chance this job fields it as a primary.
common 75% primary · 60% sub
uncommon 50% primary · 30% sub
rare 25% primary · 9% sub
ultimate 10% primary · 1% sub
Reaction, Support & Movement
One of each may be equipped. Unlike actions these are not rolled — they are chosen, and a secondary job never lends them.
| Slot | Name | Effect | JP |
|---|---|---|---|
| Reaction | Encore | Sing through the strike — recover 15% max HP when hit (30% trigger) | 250 |
| Movement | Wind Walk | +1 MOV — light-footed bard mobility (+1 MOV) | 250 |