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Shattered Crowns

Free online tactical RPG

Shattered
Crowns

A tactical RPG in the tradition of Final Fantasy Tactics — Charge Time turn order, height that matters, and a hit that lands differently depending on where you are standing. Where it parts ways: nobody arrives with the perfect build. Your abilities and your equipment are drawn fresh at the start of every battle, so a fight is decided by how you read the ground, not by what you spent the week grinding.

v1.7.0-beta · released October 1, 2026 · Windows & macOS, no installer · how to get in · watch the trailer

20
Jobs
271
Abilities
266
Items
30
Battlefields
62
Statuses

Official trailer · v1.7.0 “Pageant”

See it move

The battlefields, the twenty callings, a war fought out on the board, and the summons — every frame real engine footage, cut to an original score.

What makes a match

Your kit is rolled every battle

No unit ever fields its whole catalogue. Each ability rolls independently — 75% for a common down to 10% for an ultimate — so the army you brought and the army you command are different questions. Roughly one unit in 150 skips the roll entirely and fields everything.

So is your gear

Five slots, drawn fresh from 266 items across 19 weapon classes. There is no inventory, no shop, and nothing to grind for — a level-one account can roll the best weapon in the game. Account level raises the floor of the draw, never its ceiling.

Height and facing decide fights

Charge Time turn order, elevation, and where you are standing when you swing. Attacking from behind ignores evasion entirely, which is why flanking beats dodging — and why a dodge-heavy class is not simply better than an armoured one.

Spells, staged

Cast a summon and the field goes dark, the camera finds it, and the numbers land last — almost every ability in the game has a cinematic of its own. Watch all of them.

Shiva — common · Eidolon Caller
Bahamut — ultimate · Eidolon Caller
Odin — rare · Eidolon Caller

The field of battle

Captured in-engine — real boards, real rolled rosters. More in the gallery.

The Codex

Every page here is generated from the game engine itself — the same registry a live match runs on. If a number is on this site, it is the number in the game.