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Shattered Crowns

Weapon class

Sword

Physical Attack + weapon power

Sword, common common
Sword, uncommon uncommon
Sword, rare rare
Sword, legendary legendary
What the roll actually puts in a hand, tier by tier — rendered from the game's own models rather than drawn for this page. Where two tiers share a weapon the picture repeats, because the game repeats it.
Accuracy
95%
Reach
1
Hands
1
Weapons
13
Wielded by
Squire, Sworn Knight, Druid, Samurai
Opened by
The Equip Swords support. It widens the pool this class can be drawn from — it does not hand you one.
Reach applies to
The basic attack only. An ability's own range is authored on the ability.

Weapons 13

common40% of draws

WeaponWPGrantsElement
Broadsword 2 2 WP, +3 EV —
Iron Sword 3 3 WP, +3 EV —
Longsword 3 3 WP, +6 EV —

uncommon30% of draws

WeaponWPGrantsElement
Ancient Sword 5 5 WP, +3 EV
19% Don't Move on hit
—
Coral Sword 4 4 WP, +3 EV, Lightning lightning
Lullablade 5 5 WP, +3 EV —
Mythril Sword 4 4 WP, +5 EV —

rare20% of draws

WeaponWPGrantsElement
Diamond Sword 6 6 WP, +6 EV —
Flame Tongue 7 7 WP, +6 EV, Fire fire
Icebrand 7 7 WP, +6 EV, Ice ice
Platinum Sword 7 7 WP, +6 EV —
Sanguine Edge 4 4 WP, +3 EV, Dark
Drains 25% of damage as HP
dark

legendary10% of draws

WeaponWPGrantsElement
Runeblade 8 8 WP, +2 MA, +9 EV
19% Toad on hit
—

Other classes