First Circle
Sworn Knight
- HP
- 130
- MP
- 35
- PA
- 14
- MA
- 5
- SP
- 7
- DEF
- 9
- MDEF
- 2
- MOV
- 3
- JUMP
- 3
Evasion
- Physical
- 8%
- Magical
- 5%
Evasion is subtracted from an attacker's accuracy, and facing decides how much of it applies: full from the front, half from the side, and none from behind. Flanking beats dodging.
Growth per level
- HP
- 14
- MP
- 2
- PA
- 2
- MA
- 0
- SP
- 1
Unlocking
- Requires
- Squire level 2
- Weapon classes
- Knight's Sword · Sword
Action abilities 7
Each of these rolls independently at the start of every battle. The percentage is the chance this job fields it as a primary.
common 75% primary · 60% sub
uncommon 50% primary · 30% sub
rare 25% primary · 9% sub
Reaction, Support & Movement
One of each may be equipped. Unlike actions these are not rolled — they are chosen, and a secondary job never lends them.
| Slot | Name | Effect | JP |
|---|---|---|---|
| Reaction | Parry | Block incoming physical attacks entirely (40% trigger) | 200 |
| Support | Defense UP | Physical damage taken -25% | 400 |
| Support | Equip Heavy Armor | Field helms and heavy armour, whatever your class | 550 |
| Support | Equip Swords | Field swords and knight's swords, whatever your class | 500 |
| Support | HP Boost | Maximum HP +20% | 600 |
| Movement | Mountain Strider | +2 JUMP — scale heavy elevation in plate (+2 JUMP) | 300 |
| Movement | Move +1 | Increase movement by 1 (+1 MOV) | 150 |