uncommon
Weapon Break
Shatter weapon, -30% ATK
physical (PA x Brave x facing x height, mitigated by DEF)
- Job
- Sworn Knight
- MP cost
- 8
- Charge
- Instant
- Power
- 8
- Range
- 1 tile
- Area
- single tile
- Targets
- anyone in the area
- Accuracy
- 60%
- JP to learn
- 150
- Applies
- Weapon Broken — 3 turns
Rolling it
Nothing is guaranteed. At the start of each battle a unit's primary job rolls every ability it knows, one at a time.
- As your primary job
- 50%
- As a sub-job draw
- 30% of the bucket
Roughly one unit in 150 skips the roll entirely and fields its whole catalogue. If a unit rolls nothing at all, it is granted its cheapest ability rather than being sent out empty-handed.