rare
Guillotine
A blow for the already-beaten. The lower they are, the less of them it leaves
physical (PA x Brave x facing, mitigated by DEF), x up to 2 as the target weakens
- Job
- Sworn Knight
- MP cost
- 16
- Charge
- Instant
- Power
- 8
- Range
- 1 tile
- Area
- single tile
- Targets
- anyone in the area
- Accuracy
- inherits the equipped weapon class (80-100)
- JP to learn
- 380
There is no single accuracy number for this ability. It inherits whichever weapon the unit rolled that battle — anywhere from 80% for an axe to 100% for a knife or ninja blade — and the target's evasion is then subtracted, reduced by half if you strike from the side and to nothing if you strike from behind.
Rolling it
Nothing is guaranteed. At the start of each battle a unit's primary job rolls every ability it knows, one at a time.
- As your primary job
- 25%
- As a sub-job draw
- 9% of the bucket
Roughly one unit in 150 skips the roll entirely and fields its whole catalogue. If a unit rolls nothing at all, it is granted its cheapest ability rather than being sent out empty-handed.

