Skip to content
Shattered Crowns

First Circle

Iron Fist

HP
120
MP
35
PA
15
MA
7
SP
8
DEF
10
MDEF
3
MOV
4
JUMP
4

Evasion

Physical
20%
Magical
10%

Evasion is subtracted from an attacker's accuracy, and facing decides how much of it applies: full from the front, half from the side, and none from behind. Flanking beats dodging.

Growth per level

HP
13
MP
3
PA
2
MA
1
SP
1

Unlocking

Requires
Sworn Knight level 2 + Squire level 2
Leads to
Ninja, Samurai
Weapon classes
Fist

Action abilities 10

Each of these rolls independently at the start of every battle. The percentage is the chance this job fields it as a primary.

Reaction, Support & Movement

One of each may be equipped. Unlike actions these are not rolled — they are chosen, and a secondary job never lends them.

SlotNameEffectJP
Reaction Chakra Counter Channel chi to counter at any range (40% trigger) 250
Reaction Counter Counter any melee attack (55% trigger) 150
SupportAttack UPPhysical damage dealt +25%400
SupportEquip FistsFight bare-handed — no weapon at all, but Brave hits far harder400
SupportVehemencePhysical damage dealt +50%, but ALL damage taken +50%400
Movement Move +1 Increase movement by 1 (+1 MOV) 150
Movement Move-HP Up Recover 10% max HP whenever you move 350