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Shattered Crowns

Second Circle

Orator

HP
85
MP
65
PA
6
MA
11
SP
8
DEF
4
MDEF
5
MOV
4
JUMP
3

Innate Equip Guns Field guns and books — damage that ignores your own strength entirely. Always on while this is your primary job, on top of the Support you equip.

Orator portrait Orator on the board

Evasion

Physical
10%
Magical
15%

Evasion is subtracted from an attacker's accuracy, and facing decides how much of it applies: full from the front, half from the side, and none from behind. Flanking beats dodging.

Unlocking

Requires
Apothecary level 3
Weapon classes
Bag · Book · Gun · Knife

Action abilities 15

Each of these rolls independently at the start of every battle. The percentage is the chance this job fields it as a primary.

Reaction, Support & Movement

One of each may be equipped. Unlike actions these are not rolled — they are chosen, and a secondary job never lends them. The one marked Innate is always on for a Orator and never takes the Support slot, so the slot is free for another pick. Every one in the game is on the passives page.

SlotNameEffectJP
Reaction Finger Guard Talk fast, duck faster — block physical strikes (30% trigger) 250
Support Equip Books Field books and instruments — they swing on Strength and Magic together 500
Support Equip Guns Innate Field guns and books — damage that ignores your own strength entirely 600
Movement Commanding Presence An argument that follows you — enemies beside you lose 5 CT whenever you move 400