1v1 · 2v2 · 3v3
Rivencut
A narrow shelf of the badlands — one mesa, one spike, no level ground worth the name.
9 blue spawn tiles 9 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| stone | 1 | Yes |
| sand | 2 | Yes |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 58 | 72% |
| 1 | 12 | 15% |
| 2 | 5 | 6% |
| 3 | 4 | 5% |
| 4 | 1 | 1% |
| 5 | 1 | 1% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.