1v1 · 2v2 · 3v3
Highspire Quarter
One quarter of the canal town — a tower stair, a roof ridge contested from both ends, and water down the west flank.
6 blue spawn tiles 6 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| stone | 1 | Yes |
| water | 3 | Yes |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 49 | 49% |
| 1 | 29 | 29% |
| 2 | 9 | 9% |
| 3 | 7 | 7% |
| 4 | 5 | 5% |
| 5 | 1 | 1% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.