2v2 · 3v3
Highspire Quarter
One quarter of the canal town — a tower stair, a roof ridge contested from both ends, and water down the west flank.
6 blue spawn tiles 6 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| stone | 1 | Yes |
| water | 3 | Yes |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 42 | 53% |
| 1 | 24 | 30% |
| 2 | 6 | 8% |
| 3 | 4 | 5% |
| 4 | 3 | 4% |
| 5 | 1 | 1% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.