4v4 · 5v5 · 8v8
Highspire Rooftops
The canal town from above — four sheer roofs, one crate-stair onto each, and a spire everybody wants that only one alley reaches.
15 blue spawn tiles 15 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| stone | 1 | Yes |
| hill | 1 | Yes |
| water | 3 | Yes |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 110 | 61% |
| 1 | 7 | 4% |
| 2 | 5 | 3% |
| 3 | 4 | 2% |
| 4 | 38 | 21% |
| 5 | 16 | 9% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.