1v1 · 2v2 · 3v3
Highspire Lofts
Two roofs, one canal, one stair each — king of the hill at dueling scale.
10 blue spawn tiles 10 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| stone | 1 | Yes |
| hill | 1 | Yes |
| water | 3 | Yes |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 75 | 75% |
| 1 | 3 | 3% |
| 2 | 2 | 2% |
| 3 | 2 | 2% |
| 4 | 16 | 16% |
| 5 | 2 | 2% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.