2v2 · 3v3 · 4v4
Gravewater Crypt
Six tiles wide, and the flooded graves pinch the middle to a two-tile aisle — hold it, or wade around it in the open.
6 blue spawn tiles 6 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| stone | 1 | Yes |
| water | 3 | Yes |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 36 | 43% |
| 1 | 28 | 33% |
| 2 | 16 | 19% |
| 3 | 4 | 5% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.