4v4 · 5v5 · 8v8
Banecrag Hold
A ruined watchtower on a five-step crag — no gate, two unequal stairs, and the top belongs to whoever wins it.
10 blue spawn tiles 10 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| stone | 1 | Yes |
| wall | 99 | No |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 63 | 57% |
| 1 | 26 | 24% |
| 2 | 4 | 4% |
| 3 | 4 | 4% |
| 4 | 8 | 7% |
| 5 | 5 | 5% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.