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Shattered Crowns

rare

Trawl

A net dragged down the lane. Everything in it is hauled a tile toward you and held there

physical (PA x Brave x facing, mitigated by DEF)

Pull
1 tile toward the caster — stopped by a wall, a body, or a rise of more than one step. Any drop is allowed: a fall of 2 or more steps costs 5 HP per step (10 off a 2-step ledge) and is never lethal.
Job
Tidewarden
MP cost
14
Charge
1 CT — the caster is out of the turn order until it lands
Power
8
Range
3 tiles
Area
line, 3 tiles from the caster
Targets
anyone in the area
Accuracy
inherits the equipped weapon class (80-100)
JP to learn
350
Element
Whatever your weapon carries Authored water, but a physical hit takes its element from the equipped weapon — so this one never applies.
Applies
Don't Move — 2 turns

There is no single accuracy number for this ability. It inherits whichever weapon the unit rolled that battle — anywhere from 80% for an axe to 100% for a knife or ninja blade — and the target's evasion is then subtracted, reduced by half if you strike from the side and to nothing if you strike from behind.

Rolling it

Nothing is guaranteed. At the start of each battle a unit's primary job rolls every ability it knows, one at a time.

As your primary job
25%
As a sub-job draw
9% of the bucket

Roughly one unit in 150 skips the roll entirely and fields its whole catalogue. If a unit rolls nothing at all, it is granted its cheapest ability rather than being sent out empty-handed.