uncommon
Riptide
A wall of water down the lane — everything in it is carried a step further from you
magic (MA x Faith, mitigated by MDEF)
- Knockback
- 1 tile straight back — stopped by a wall, a body, or a rise of more than one step. Any drop is allowed: a fall of 2 or more steps costs 5 HP per step (10 off a 2-step ledge) and is never lethal.
- Job
- Druid
- MP cost
- 10
- Charge
- Instant
- Power
- 8
- Range
- 3 tiles
- Area
- line, 3 tiles from the caster
- Targets
- anyone in the area
- Accuracy
- 100%
- JP to learn
- 280
- Element
- water
Rolling it
Nothing is guaranteed. At the start of each battle a unit's primary job rolls every ability it knows, one at a time.
- As your primary job
- 50%
- As a sub-job draw
- 30% of the bucket
Roughly one unit in 150 skips the roll entirely and fields its whole catalogue. If a unit rolls nothing at all, it is granted its cheapest ability rather than being sent out empty-handed.

