3v3 · 4v4 · 5v5
Crimson Citadel
A fortified courtyard — bastions on the flanks, a central rise for the brave.
10 blue spawn tiles 10 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| stone | 1 | Yes |
| hill | 1 | Yes |
| wall | 99 | No |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 96 | 80% |
| 1 | 4 | 3% |
| 2 | 12 | 10% |
| 4 | 8 | 7% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.