2v2 · 3v3 · 4v4
Coastal Ruins
Water pinches the field north and south; a ruined colonnade splits it into two corridors.
8 blue spawn tiles 8 red spawn tiles
Terrain
| Type | Move cost | Passable |
|---|---|---|
| grass | 1 | Yes |
| water | 3 | Yes |
| wall | 99 | No |
Elevation
| Level | Tiles | Share |
|---|---|---|
| 0 | 72 | 90% |
| 4 | 8 | 10% |
A unit can climb its Jump stat in one step. Anything steeper has to be walked around — which is what makes a ledge a wall and a staircase a corridor.